Grade 3 Maths
Number & Shape Patterns
Played with Patterns
Recognises and extends patterns in simple shapes and numbers, and finds the missing element.
BOARD
CBSE
India
GRADE
Grade 3
Maths
COMPATABILITY
Learning Outcome/Standard
Recognises and extends patterns in simple shapes and numbers, and finds the missing element.
Curriculum Goal/Conceptual Understanding
CG-1: Understands numbers (counting numbers and fractions), represents whole numbers using the Indian place value system, understands and carries out the four basic operations with whole numbers, and discovers and recognises patterns in number sequences
Skill/Competency/Standard
C-1.4: Recognises, describes, and extends simple number patterns such as odd numbers, even numbers, square numbers, cubes, powers of 2, powers of 10, and Virahanka–Fibonacci numbers.
Bloom's Taxonomy Level COGNITIVE TAG
Gestures and Input Types
How students physically interact with this game.
Sample Questions
Examples of questions in this game. Teachers can add their own topic-specific questions.
Find the pattern
Find the pattern
Find the pattern
Find the pattern
Find the pattern
Teachers: You can replace these with any words from your current lesson -- Phonics, sight words, GK terms, EVS vocabulary or math word problems.
