Learning Outcome/Standard
Groups, sorts, and categorizes 2D figures based on explicit geometric traits like counts of lines, vertices, or profiles.
Curriculum Goal/Conceptual Understanding
CG-8: Children develop mathematical understanding and abilities to recognize the world through quantities, shapes, and measures
Skill/Competency/Standard
C-8.8: Recognises, makes, and classifies basic geometric shapes and their observable properties, and understands and explains the relative relation of objects in space
Bloom's Taxonomy Level COGNITIVE TAG
Gestures and Input Types
How students physically interact with this game.
Sample Questions
Examples of questions in this game. Teachers can add their own topic-specific questions.
Which shape has 3 straight sides?
Which shape has 4 vertices?
Which shape has the most sides?
Which shape has 4 equal sides?
Which shape has no vertices?
Teachers: You can replace these with any words from your current lesson -- Phonics, sight words, GK terms, EVS vocabulary or math word problems.
